How it works
- 01
Add a photo
Drop, paste or choose one image. The page uploads nothing, and there is no queue.
- 02
Turn it
Quarter turns either way, or mirror it. The preview moves at once, with no re-encoding.
- 03
Save it
Download it as JPG, PNG or WebP. The saved file is written when you press the button.
Why photos arrive sideways
A camera does not turn the picture when you turn the camera. It writes the pixels the way the sensor saw them and adds a note saying which way up it was. That note is the EXIF orientation tag.
Most apps read the note and show the photo the right way up. Some do not, and then the same file looks upright in one place and sideways in another. Turning it here writes the pixels in the new order, so there is no note left to ignore.
That is also why the saved width and height swap on a quarter turn. A 4032 × 3024 photo turned on its side really is 3024 × 4032, and anything that reads it will agree.
- Turns
- Quarter turns left or right, so two presses make a half turn. Mirror left to right or top to bottom.
- Preview
- A CSS transform on your own file, so it moves at once. Nothing is encoded until you save.
- Size
- A quarter turn swaps the width and the height. The page prints the saved size before you save.
- Output
- JPG, PNG or WebP, at the pixel size you started with. No watermark, no daily limit.
What a turn costs
A quarter turn moves every pixel to a new place without inventing any, so nothing is blurred or resampled. The only loss is the one the format charges. JPG and WebP are re-encoded once at quality 90, which is a small cost.
Save as PNG if that matters to you, because PNG keeps every pixel exactly. WebP is smaller and keeps transparency, which JPG cannot.